MODULE:KNOWLEDGE-BASE
BLUEPRINT: SUIT
RETURN::Engineering & Materials

Suit and Weapon Engineering

Odyssey Upgrades, Mods & Settlement Materials

Engineering Profile

Signal Summary

On-foot engineering uses suits, weapons, upgrades, mods, data, goods, and assets gathered through settlement gameplay. The loop is more inventory-specific than most ship engineering.

OdysseySuitsWeapons
Key Concepts
Upgrades - Suits and weapons progress through grades that improve base performance.
Mods - Permanent modifications define the role, such as stealth, capacity, battery, audio masking, or handling.
Settlement loot - Assets, goods, and data are gathered from Odyssey locations and missions.
Field Notes

Plan mods before applying them, because on-foot modification choices are not casual swaps.

Settlement legality matters; some gathering loops create fines, bounties, or reputation consequences.

Reference
SignalValueUse
InventoryGoods/assets/dataOdyssey material categories.
Build choiceSuit modsDefine role and workflow.