MODULE:KNOWLEDGE-BASE■DATABASE:ENGINEERING-MATERIALS■CLASS:UNRESTRICTED
BLUEPRINT: SUIT
Suit and Weapon Engineering
Odyssey Upgrades, Mods & Settlement Materials
Engineering Profile
Signal Summary
On-foot engineering uses suits, weapons, upgrades, mods, data, goods, and assets gathered through settlement gameplay. The loop is more inventory-specific than most ship engineering.
OdysseySuitsWeapons
Key Concepts
Upgrades - Suits and weapons progress through grades that improve base performance.
Mods - Permanent modifications define the role, such as stealth, capacity, battery, audio masking, or handling.
Settlement loot - Assets, goods, and data are gathered from Odyssey locations and missions.
Field Notes
Plan mods before applying them, because on-foot modification choices are not casual swaps.
Settlement legality matters; some gathering loops create fines, bounties, or reputation consequences.
Reference
| Signal | Value | Use |
|---|---|---|
| Inventory | Goods/assets/data | Odyssey material categories. |
| Build choice | Suit mods | Define role and workflow. |
