MODULE:KNOWLEDGE-BASE
SITE: GUARDIAN
RETURN::Thargoids & Guardians

Guardian Ruins & Structures

Ancient Sites, Pylons, Obelisks & Blueprints

Xeno Profile

Signal Summary

Guardian locations are archaeological spaces with gameplay structure: ruins for data and lore, structures for blueprints, pylons, relic interactions, sentinels, and material gathering.

GuardiansRuinsBlueprints
Key Concepts
Ruins - Often support obelisk scanning, lore records, and pattern data.
Structures - Used for module, weapon, or vessel blueprint workflows.
Site logic - Pylons, relics, energy charging, and sentinels create repeatable unlock puzzles.
Field Notes

Bring an SRV and leave cargo space for artefacts if the workflow requires them.

Guardian sites reward preparation more than improvisation.

Reference
SignalValueUse
Unlock inputBlueprintNeeded for Guardian technology brokers.
Site hazardSentinelsAutomated defenders at many structures.